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Story and Art by Takahashi Rumiko
Adaptation by Gerard Jones
Copyright © 1998 Takahashi Rumiko/Shogakukan

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—by Charles McCarter
Not having read any RANMA for some time, I was
curious to see how the series was doing. While I enjoyed the manga
and the anime during the earlier volumes, the later volumes of the
series seemed to grow a bit on the repetitive side.
This issue opens on the conclusion of the Gambling King
story. Ranma has challenged the King, who looks like he literally
walked out of a deck of cards, to a game of Old Maid. If Ranma wins,
he gets the Tendo doujo back, but if he loses, then the King will
also possess Ukyo's Okonomiyaki restaurant. This is Takahashi at
her best—taking a seemingly ordinary event like betting on a
game of cards, and adding several layers of weirdness (playing Old
Maid, playing against a guy who looks like a card) until it's
completely surreal and yet somehow believable.
Of course, Ranma does his best, but the Gambling King, it
seems, doesn't keep his throne by playing fair. Still, with a
little bit of luck (or is it skill?), Ranma manages to come out on
top.
The second story, "Target: Pigtail" has a bunch of tiny
little people chasing after Ranma to recover the "Dragon's Whisker."
What is it and why is it so important? We'll have to wait to next
issue to find out. This story seems to set up a longer story arc.
However, once again, Takahashi manages to make the mundane funny.
The little men after the Dragon's Whisker aren't exactly normal.
In fact, their heads look like Bao (chinese steamed buns). Only a
few artists can handle drawing such bizarre characters and making
them fit effortlessly into the rest of the story, and luckily this
is one of Takahashi's strongest talents.
Since RANMA comes well after
Takahashi's art style has solidified, there is not a lot of evolution
in the art or the drawings of the characters like there is in URUSEI YATSURA. Instead, the polished style that
fans have come to expect from the beginning of the series is as
strong as ever.
These two installments are a transition between story arcs
and as a result don't allow a lot of room for plot development, but
by now the main characters are so well-established that it doesn't
really matter. At least not for a little while. The only characters
who have any major roles in these stories are Ranma, Akane, and
Ukyo, all of which are familiar to RANMA fans. These stories are
entertaining and will probably provoke a chuckle or two, but they're
not Takahashi's best stories.
While this issue is certainly not the best issue to
introduce someone to RANMA ½, fans who
know the story will get more of what they have come to expect: an
entertaining story with some humorous twists and some very nice art.
And I have to admit that now I'm wondering what the secret of the
Dragon's Whisker is. 
Ranma 1/2
Published by Viz Communications
Monthly issue
32 black & white pages
Available now
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